Friday, July 4, 2014

BASICMODE R-242 RELASE

Nex relase...

Changelog:

  • new option 'alternative weapons balance',
  • updated colors generator in help cmd,
  • fixed an error in weapon pickups code, 
  • added new option 'only one heavy weapon', 


Download:  [basicmode_r-242].rar ( 6.64 MB )



BASICMODE R-240 RELASE

Nex relase, introducing new features, changes, bla bla, read changelog...

Changelog:

  • updated map image,
  • corrected bug in height spawn of flying vehicles,
  • fix to the selection of vehicles for Vortex, 
  • optimization of video memory usage,
  • alternate fonts in the case of absence of video memory to create fonts,
  • 'exiting from vehicles' has been changed, now vehicle automatically inhibit,
  • parachute from now is also avaliable when vehicle is in air ( flying veh ofc ), 
  • partially updated shaders, 
  • solve the problem of a serious video memory leak,
  • updated edf,
  • variant of vehcile health bar for drvier or passengers,
  • updated specator code, 
  • information about reducing force of the explosion is now delayed by 2s,
  • implementation of the 'interior system' and the 'system of forbidden zones',  
  • possibility to making bases in interiors, 
  • support to more than one markers in bases ( all can be captured ), 
  • option to enable / disable glitch 'fastsprint',
  • option to self remove from round by cmd /remove, 
  •  fixes in 'ghost system' for vehicles,
  •  solve problem with heli colisions on spawn, 
  •  fixed fonts issue in text messages 'killed by / you kill',
  •  weapons pickups has been removed from lobby,
  • from now weapon gui is also avaliable in lobby ( /gun cmd or key B ), 
  •  fixed issue with weapon switch when weapons switch goes crazy in infinite loop,
  • from now help pickups will be removed when player died, 
  •  improvements of 'help me' system: single blip, blip animation and new way to assign color to the blips,
  • from now chat isn't turn off durring selection of vehicle, 
  •  height of spawns to flying vehicles has been reduced,
  • weapon pickups system,
  •  fixed mta issue when player can't exit vehicle,
  • blocked  exit from vehicle when is frozen ( to avoid bugs and problems ),
  • new randomseed: prime numbers,
  •  blocked more than one gui windows with weapon selector at once,
  • fixed no informations of player quit from sever, 
  •  removed shader 'watershine',
  • new shaders: bump, water, dynamic sky & bloom,
  • system to download files in background ( reduces size of downloaded files needed to run gm, rest of files are downloading in background, this can help players with low internet speed ), 


Download:  [basicmode_r-240].rar ( 6.63 MB )



Wednesday, April 9, 2014

basicmode r-205 relase

The long awaited new version, I know I said that I relase it earlier, sorry for that. But I decided to relase it a little bit later because of bugs which i noticed relatively recently. I think it was worth the wait, all bugs which revealed in match between [ANO] and [MyP] ( "HypedUp Spring Cup" ) should be fixed. So enjoy, I'd like to recall about the possibilities of comment, in the case of questions, problems, etc.


Shortened changelog:



If you have any questions, issues, request, feel free to use comments on this page.

Tuesday, March 11, 2014

BasicMode r-152

Hi, it's time to relase another revision, 152. This time is in 'beta' stage, mass of fixes, new features and changes...


Shortened changelog:



If you have any questions, issues, request, feel free to use comments on this page.

Saturday, November 16, 2013

basicmode r-87 relase

Hello everyone, i think that version could be called 'full playable demo', with that version should be possible to play match but, still there missing a lot necessary functions.


Changelog:

  • re-made screen 'spawn selection',
  • restored shader depth of field ( by Ren712 ) ,
  • many small changes, fixes ( i don't remeber :D ) ,
  • changed the way of starting maps, in order to avoid incompatibilities issues when on the server are installed old bases, the new way  is as follows: ( all of commands are correct, you can use these which you want to )
    • /s type id
    • /.start type id ( with dot at the beginning )
    • /run type id
    • /exec type id
    • /base id
    • /arena id

Installation Manual 


Download [basicmode].rar  ~ 2.3 MB



If you have any questions, issues, request, feel free to use comments on this page.

Wednesday, September 4, 2013

basicmode r-82 relase

This time will be here a brief description of gamemode:
It's still alpha, not intended to be used as a full-fledged and fully functional gamemode, there still missing many of necessary features like spectator :D. So this release is focused on testing new added features and detection of the bugs.

Changelog:

  • command /car /vehicle [ID]
  • introduction of a limit of vehicles on one player
  • new setting 'time to re-select weapons'
  • command ( /gun /gunmenu /weapon /weapons ) [ID] for weapon change
  • option to re-select team
  • bounds system
  • implementation of "player status" data type, informing of actual player location in script.
  • restore system 
  • minor changes
  • minor bugs fixes

Installation mini-guide. 

later


Download:

[basicmode].rar - 2.24 MB

Move on...

So, after the unexpected disappearance of the forum from web (the cause of the disappearance is not known: X).



I decided to create a blog on Blogger, so it's official blog, and from now on all the news, information, gamemode releases, and other stuff will be posted here.