Sunday, August 17, 2014
Friday, July 4, 2014
BASICMODE R-242 RELASE
Nex relase...
Changelog:
new option 'alternative weapons balance', updated colors generator in help cmd, fixed an error in weapon pickups code,added new option 'only one heavy weapon',
Download: [basicmode_r-242].rar ( 6.64 MB )
BASICMODE R-240 RELASE
Nex relase, introducing new features, changes, bla bla, read changelog...
Changelog:
- updated map image,
- corrected bug in height spawn of flying vehicles,
- fix to the selection of vehicles for Vortex,
- optimization of video memory usage,
- alternate fonts in the case of absence of video memory to create fonts,
- 'exiting from vehicles' has been changed, now vehicle automatically inhibit,
- parachute from now is also avaliable when vehicle is in air ( flying veh ofc ),
- partially updated shaders,
- solve the problem of a serious video memory leak,
- updated edf,
- variant of vehcile health bar for drvier or passengers,
- updated specator code,
- information about reducing force of the explosion is now delayed by 2s,
- implementation of the 'interior system' and the 'system of forbidden zones',
- possibility to making bases in interiors,
- support to more than one markers in bases ( all can be captured ),
- option to enable / disable glitch 'fastsprint',
- option to self remove from round by cmd /remove,
- fixes in 'ghost system' for vehicles,
- solve problem with heli colisions on spawn,
- fixed fonts issue in text messages 'killed by / you kill',
- weapons pickups has been removed from lobby,
- from now weapon gui is also avaliable in lobby ( /gun cmd or key B ),
- fixed issue with weapon switch when weapons switch goes crazy in infinite loop,
- from now help pickups will be removed when player died,
- improvements of 'help me' system: single blip, blip animation and new way to assign color to the blips,
- from now chat isn't turn off durring selection of vehicle,
- height of spawns to flying vehicles has been reduced,
- weapon pickups system,
- fixed mta issue when player can't exit vehicle,
- blocked exit from vehicle when is frozen ( to avoid bugs and problems ),
- new randomseed: prime numbers,
- blocked more than one gui windows with weapon selector at once,
- fixed no informations of player quit from sever,
- removed shader 'watershine',
- new shaders: bump, water, dynamic sky & bloom,
- system to download files in background ( reduces size of downloaded files needed to run gm, rest of files are downloading in background, this can help players with low internet speed ),
Download: [basicmode_r-240].rar ( 6.63 MB )
Wednesday, April 9, 2014
basicmode r-205 relase
The long awaited new version, I know I said that I relase it earlier, sorry for that. But I decided to relase it a little bit later because of bugs which i noticed relatively recently. I think it was worth the wait, all bugs which revealed in match between [ANO] and [MyP] ( "HypedUp Spring Cup" ) should be fixed. So enjoy, I'd like to recall about the possibilities of comment, in the case of questions, problems, etc.
Shortened changelog:
If you have any questions, issues, request, feel free to use comments on this page.
Tuesday, March 11, 2014
BasicMode r-152
Hi, it's time to relase another revision, 152. This time is in 'beta' stage, mass of fixes, new features and changes...
Shortened changelog:
If you have any questions, issues, request, feel free to use comments on this page.
Saturday, November 16, 2013
basicmode r-87 relase
Hello everyone, i think that version could be called 'full playable demo', with that version should be possible to play match but, still there missing a lot necessary functions.
Changelog:
- re-made screen 'spawn selection',
- restored shader depth of field ( by Ren712 ) ,
- many small changes, fixes ( i don't remeber :D ) ,
- changed the way of starting maps, in order to avoid incompatibilities issues when on the server are installed old bases, the new way is as follows: ( all of commands are correct, you can use these which you want to )
- /s type id
- /.start type id ( with dot at the beginning )
- /run type id
- /exec type id
- /base id
- /arena id
Installation Manual
Download [basicmode].rar ~ 2.3 MB
If you have any questions, issues, request, feel free to use comments on this page.
Wednesday, September 4, 2013
basicmode r-82 relase
This time will be here a brief description of gamemode:
It's still alpha, not intended to be used as a full-fledged and fully functional gamemode, there still missing many of necessary features like spectator :D. So this release is focused on testing new added features and detection of the bugs.
Changelog:
- command /car /vehicle [ID]
- introduction of a limit of vehicles on one player
- new setting 'time to re-select weapons'
- command ( /gun /gunmenu /weapon /weapons ) [ID] for weapon change
- option to re-select team
- bounds system
- implementation of "player status" data type, informing of actual player location in script.
- restore system
- minor changes
- minor bugs fixes
Installation mini-guide.
later
Download:
[basicmode].rar - 2.24 MB
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